If the filename special/stdin is passed, the game will read the level from standard input. The option to directly launch a level with the -playing flag was added.The option to specify the data.zip location with the -assets flag was added.The option to specify the base user directory with the -basedir flag was added. Several command-line arguments were added.Additionally, you no longer need to run the game specifically from the directory containing the directory containing the binary, on Linux and macOS. The Linux and macOS binary names were changed to simply be VVVVVV.This includes attempting to load a level that doesn't exist, saving a level to a location that cannot be saved to, data.zip missing, etc. Instead of failing silently (or even crashing the game), several error screens were added.It is also automatically saved to quicksaves.The showtrinkets() command was changed to work in custom levels.The flipgravity() command was changed to act on the player, and to unflip crewmates.
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